Raiding Strategy

Preparing your raiding army

1. CHINA TROOPS
Unit Combo : 80-100 Barbarians + 30-50 Archers + 5-8 Wizards + 8-12 Wallbreakers + 20 Goblins
Troop Strength : Mid Low
Cost Efficiency : Very Cheap
Replenish Time : Fastest
Raiding Effectiveness : Ignore Trophy just aim for loots, might fail against strong base
2. GIANT & HEALER
Unit Combo : 12-15 Giants + 2 Healers +  5-8 Wizards + 8 Wallbreakers + Rest Archers
Troop Strength : Mid High
Cost Efficiency : Costly
Replenish Time : Slow
Raiding Effectiveness : Can destroy whole base, always lure troops
3. MASS GOBLINS
Unit Combo : 200 Goblins
Troop Strength : Very Low
Cost Efficiency : Very Cheap
Replenish Time : Fastest
Raiding Effectiveness : Dangerous against well defended base, good for stealing inactive players
4. BALOONIAN
Unit Combo : 20-30 Baloons + 30-40 Minions
Troop Strength : High and require some DE
Cost Efficiency : Costly
Replenish Time : Very Slow
Raiding Effectiveness : Can destroy whole base, always lure troops

Choosing a raiding base

Focus on the collectors or on the storage alone?

An easy raiding base is one where most or even all of the resources are at the collectors/mines. Through experience and practice, you should be able to spot the difference in seconds. Below are some examples of different level of fullness (hover your cursor over the pic to view caption). Bear in mind that different levels of collectors have different capacity, so a full Level 1 collector/mine will have much lower amount of resources compared to a low Level 10. A mine/collector that is being upgraded will be empty, so let's not waste troops on upgrading collectors if getting resources is your main goal.

Luring out the clan castle troops

Check out this video, a simple but useful guide. In the video, sometimes the troops(second tier) won't come out unless your troops generate enough threat (the troops come out following a sequence, in other words, if your luring troops die before all of them can come out, you FAIL to lure all the troops out in one go). So, a safer way to draw out all the troops is to send another batch of barbarians (2-3) to attack the structures even after some troops have been drawn out. This would probably trigger the rest of the clan castle troops to come out.
https://www.youtube.com/watch?v=qZiMGqcWk6A

Raiding Policy

Before you press "attack", know the cost of your troops as you always want to choose a target who has adequate elixir to cover your cost unless you have too much elixir. Go for loots by your town hall level, e.g.
  • Town Hall 6: At least 50,000 of elixir or gold 
  • Town Hall 7: At least 100,000 of elixir or gold, at least 150 dark elixir
  • Town Hall 8: At least 150,000 of elixir of gold, at least 300 dark elixir
  • Town Hall 9: At least 150,000 of elixir of gold, at least 500 dark elixir

If you are not active, adopt the "easy loots" policy by spending more time to look for base with loots of at least 200,000 that store in the collectors, mines, and drills.

Furthermore, you will need to stay at the right league so that your opponent will not be too tough. Stay in the recommended league as below:
  • Town Hall 6: Silver III
  • Town Hall 7: Silver II
  • Town Hall 8: Silver I/ Gold III
  • Town Hall 9: Gold III/ Gold II

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